quackquill: (Vee half vays of making you talk)
quackquill ([personal profile] quackquill) wrote2014-09-16 04:25 pm

OOC: Application - [community profile] auslosen



OOC:
player name:
Blue
player age: 20
player contact: PM to psychopomposity; Plurk at coffinliqueur
current characters: N/A - also apping 2 from 9
ac link: N/A

who invited you: Kas!

CANON IC INFORMATION:
character name:
Autor
canon & medium: Princess Tutu - Anime
species & appearance: Human
age: Probably 14-15.
history: Autor lived in the isolated, idyllic real-life fairy tale Goldcrown Town, attending its arts-centric academy as a music student and pianist and pursuing an obsession with infamous local figurative ghost D. D. Drosselmeyer, a writer with an ability called story-spinning, allowing him to bend reality to his writing, by hire before his death by murder to keep his power out of the possibility of abuse.

Sometime before Autor's introduction into his canon's plot, he had come to be aware - probably through child's-fannish-obsession research - that even after death the town was subject to the influence of Drosselmeyer's writing, and that the characters of the book he'd been writing at the time he was killed - The Prince and the Raven - had been written out of the book into it to complete the story. Also in the construction of a family tree to track who might have inherited the power of story-spinning that he himself might be a descendant of Drosselmeyer, and that Fakir, a ballet student at the school, certainly was; and that a story-spinner's powers needed to be awakened by a midnight ritual at an oak tree, which he attempted himself - his hopes were stoked when, with it in mind that an inheritor of story-spinning would "hear the voice of the oak tree" if the ritual was successful, he swore he heard a distinct sigh.

He was introduced when finally Fakir was the one to approach him. When it became all too real to him that the knight's fate was to die, just like in the story, and any attempts to fulfill his role would be met by failure, he realized that story-spinning was his only chance to help his friends - Ahiru, really Princess Tutu, and Mytho, the prince who had lost his heart in the story and was now fighting to get it back, and he'd gotten a lead that Autor was informed on it. Autor was more than happy to flaunt all the knowledge he'd amassed over his maybe-rival, and after a bit of ritual preceding training, he took Fakir to the tree.

Midnight struck. Fakir touched the tree, and a spectacle played out that left it obvious that Fakir was Drosselmeyer's heir.

A trip to the bookstore shortly after to challenge what he'd seen was only met with confirmation from the Bookmen, and as Autor walked back home, he came across a girl passed out in the middle of the street, Rue, a prima ballerina from school. Once they saw each other, she got up and, much to Autor's surprise, approached him. Very closely. As in, she moved to occupy his vital regions personal space, pinned him to the wall, and rested her head on his chest, listening to his quickened heart rate. She asked him to accompany her home, and he was too stunned to decline.

"Home" was apparently located in the dark basement of a spooky old building in town. Autor didn't seem to mind as he'd gotten to talking - about everything that had happened recently and his theories and ideas, and she listened, even to the point of telling him "It's true. You can change the world." All in all, doing an excellent job at winning him over, and as it crept up on him it occurred to him that maybe the whole conversation and the feeling he'd been picking up had been dictated by the story, but that didn't change that it was true - he was falling for her. And he told her so.

She laughed and told him he couldn't be serious. When he insisted he was, she almost defensively kicked him out, another disappointment. There was a specific reason, but it's unsure if he ever actually found it out - still, he seemed to take it well; the story's the story.

Within a day, things picked up pace. Fakir confirmed to Autor that The Prince and the Raven had come alive. Exciting, yes, but bad news as the Raven's return was fast approaching. The hidden pieces of the prince's heart were keeping him sealed away, and since said prince had been getting them back rapidly, it was only a matter of time before the book's titular characters would have to do battle. The seal had already become so weak, in fact, that the Raven could work some of his power over the town. It began to rain only a little while later, raining not water but the Raven's blood, turning all who were exposed to it into crows, one of two factors keeping him inside. The other was that Fakir insisted that he needed him, the knowledgeable one, staying put to help him write, the only way he'd be able to help in the battle against the Raven.

Fakir had given up on writing stories for Mytho - it was Ahiru that he could write for, and he immediately set to work trying to set his pen to the duck's aid, allowing her to help the prince in any way he could. But of course, Drosselmeyer's influence was still stronger than his. Whenever he tried to write the duck making a move, the story wrote crows stopping it with a peck. He nearly gave up and left to fight, but when Autor reminded him that his position as the story's knight entailed death in vain, he remembered that writing was his only choice and continued with it.

And as if fighting Drosselmeyer weren't enough, a peek out the door showed the Bookman, slowly coming down the street in a cloak to chop through the door with an axe and swing at Fakir, which Autor in a borderline frenzy blocked with a tome.

The Bookman claimed that they were driving the story off the edge into tragedy and all their meddling making everything worse, and that he'd come, the only Bookman who hadn't turned into a crow, to punish them. Autor tried to talk him down. No point. The Bookman raised his axe yet again to slice off Fakir's writing hand.

Autor knocked Fakir to the ground and away to leave the axe hitting table and he sprang at the Bookman, tackling him through a wall and causing them to both tumble into the basement. The old man was instantly knocked out, and Autor fainted shortly after picking himself up.

By the time he'd woken up, the story had. Fakir's writing had allowed the duck to dance in turn calling upon her innate Tutu's power - the power of hope - which had radiated over the transformed townspeople, changing them back and causing the raven's blood curse to leave their minds. This left the path open for the prince to enter the Raven's mouth where he lifted his princess off the wasteland and destroyed the Raven's heart. A machine that Drosselmeyer's spirit had manipulated to do the actual writing of the town's events was located and broken, leaving the way for Fakir to take over and write life's stories, promising not to leave Ahiru even as a duck. Mytho left Goldcrown itself to return to his story - taking Rue with him, where they were married, and Autor is last shown at a school piano in a more mundane Goldcrown.

powers: Autor has no outright extraordinary skills, to his resentment; his more mundane abilities lack anything in the way of combat or athleticism, with a main talent for music - piano, as seen in canon.

personality: Autor is... Scholarly. Intelligent. Cultured. A gentleman-in-training... Arrogant, pushy, snobby, and pompous. Appearing to be the only one aware of the forces acting on and in Goldcrown Town, his awareness of being bright was boosted by being able to think that if anyone did have all the answers, it would be him. He's cocky in his own actions and judgments with an imperious demeanor and way of speaking. He appears rather proud of the way-of-speaking bit, too, stating force has no power in the face of diplomacy and logic, though he's liable to be too mule-stubborn and unwilling to admit his mistakes or see another side to things to truly be diplomatic himself, making him a pain to argue with; and aside from that, push him to a certain point and you'll realize that behind his excessively cool front he's a bit huffy and high-strung and will suddenly crack under just the right amount of pressure. In any case he obviously enjoys hearing himself talk - with a showoffy, smug attitude, a flair for the dramatic, and readiness to sell it when he's put off with snideness and/or condescension.

He's got his good points, just as anyone else does. He tries to conduct himself as the picture of class he builds himself up to think of himself as: eloquent; definitely not crude if obnoxious by virtue of being deliberately insufferable; and, with as much faith as he has in his own opinions and thoughts as justified, honest and sincere, if blunt. He seems to consider himself quite grown-up and indeed seems capable of taking care of himself. He's analytical and knowledge-hungry - anything he doesn't yet know, he'd fight to learn, and he's a bibliophile - and he was fascinated by intrigue and mysteries and would do anything to unravel them, both probably out of love for the mental challenge and to show off how capable he is of it.

To anyone else, though, he may look a bit too fascinated by the story-worthy, including that which is frankly disturbing to be living - he's probably the sort whose eyes would light up as he went on to drill for all the information he could find if he walked in on a murder investigation or insist with a smirk that he's coming up with a brilliant plan to survive a horror scenario; meanwhile he wouldn't give in and say so if he were to take on more than he could handle. He doesn't know when to quit, evidenced at least by a last insistence that there had to be some way to work around it after witnessing Fakir's very unmistakable awakening as Drosselmeyer's heir when he was the one who'd actually studied for story-spinning, blast it - if he seems unable to do something, why, surely he just needs to give everything a second observation and approach it from another angle, and another, and another.

He's also ambitious - there is a character bio someplace that states his goal in life is "world domination". He thinks quite highly of himself and his capabilities - he seemed both to enjoy the leverage of and resent the subservience to being relegated to Fakir's information guy with regards to powers of Fakir's that Autor ever-so-clearly could have done better with. He'd have loved power, and resented being overlooked or dominated. It came from natural intentions, of course, but another of-course is that there's egocentricity in this. He likely thought that he'd be smart enough to wield any kind of extreme power better than anyone.

Still, on a more-core and less puffed-up level, all he really actively wants is to make something of his life, and he couldn't stand his own failures or bad luck, needing to be the best at everything he tries. He never openly admitted defeat or cut his self-importance in any picture even if when he knew he'd "lost" to Fakir and that his role was that of an essential side character. The closest thing he could do was put himself on the line when the Bookman attempted to cut in on Fakir's writing to save the town - he could save the story, even if it wasn't for him to control it. And misery loves company - he'd have readily kicked his rivals when they were down and he showed some sulky reluctance to help Fakir even in everyone's best interest. Chances are, though, in a case like the latter, he would do everything in his power for anything he sees as right, with any reluctance out of pride just for show, especially if it would have meant fluffing himself up as having brought about a solution. He did like having his ego stroked. Really, though, it's because deep down he has a horrible fear of feeling weak, incapable, or insignificant; in frustration, he asked himself out loud what his purpose in life is when the Bookmen dismissed him after he wasn't chosen as Drosselmeyer's heir.

All one has to do to see a no-ego, no-fight, no-goal, just-truth thoughtful and heartfelt side to him, all that said, is listen to him and affirm him - being understood's a breath of fresh air to him; he opened up to Rue surprisingly quickly when she seemed to take in his musings and theories. On the other hand, it doesn't look as if he really gives anyone an opening for that. He tends to be a recluse, preferring to be alone in peace and quiet with a good book or fifty, maybe another manifestation of his desire to prove his capabilities, though the fact that he doesn't have much patience for others or the noise that tends to come with them helps. He doesn't exactly appear lonely - his sticking close to Fakir on discovering he was a descendent of Drosselmeyer and exposition and theory dumps on both Fakir and Rue suggests he might have found attaching to point of connection refreshing, but not company in general. Mix his solitary fanaticism with his idea of excitement and he seems to be a bit dedicated to his own little space in the world and what he draws up in it.

As for other miscellaneous character notes, he isn't always seen in the best of moods. He was happy when accomplished or engaged in something and otherwise seemed wary and irritable around others, especially if something got in the way of his focus (he was more than once shown snapping at others to please be quiet! in the middle of reading or playing piano) or relaxation - and he did need that relaxation, intense as he could get. It may have been bolstered or first produced by his snobbery, but relish the finer things in life, he did.

AUSLOSEN IC INFORMATION:
character name: (western/firstname lastname format)
appearance:
age:
history: (their life in auslosen. what has shaped them into who they are today?)
personality: (in what ways has their life in Auslosen made them DIFFERENT from their canon self?)
job: Priest of the Cult of the Sun
fix: (what's your character's preferred fix? describe it in as much detail as you can, including what it does/why it works for them. see the ic faq for information on what a "fix" is.)

ROLEPLAY SAMPLES:

both samples need to take place within auslosen.

third person: (this should be something that could be posted in the log community. avoid too much dialogue. this is your chance to show off your character's mannerisms and thought process.)

first person: (this should be something that could be posted to auslosen's online community. you can link a test drive meme here (or, if you're reapping a character, a previous game thread), provided it contains at least 10 comments from your character.)

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